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Development Team

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{{notice | text= This document mostly pertains to the IRCd & Services sub-teams of the Development team.}}
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__NOTOC__DareNET's development team is dedicated to actively maintaining and developing the software that's running the network. The team can be reached via email at dev@darenet.org or in [https://webchat.darenet.org/?channels=dev #dev].
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== Development Projects ==
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This document gives a brief breakdown on how DareNET's development team, in regards to IRCd & Services, should work. It shall be the reference set of rules used by the team.
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DareNET currently develops the following projects:
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== Tasks ==
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=== ircd-darenet ===
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The DareNET Development Team (hereafter called dev-team or simply 'the team') is in charge of maintaining, debugging, upgrading and improving the code of ircd-darenet, including protocol used for server<>server communication and for client<>server communication, the code related to additional services linked as different daemons (such as services-darenet) where it is considered desirable by the Executive Board, and the documentation of all the above.
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Latest release: 2.0.6
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It is formally accepted that code produced by the team is to be considered closed source, and is not to be distributed outside of DareNET's Operations Department.
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ircd-darenet 2.x is a fork of the Undernet Universal IRC daemon (u2.10.12 branch), also known as [http://coder-com.undernet.org ircu], and contains various code from Quakenet's [http://dev.quakenet.org snircd] patchset. Some of DareNET's patches include SSL encryption (both server<>server and server<>client), configuration includes, persistent channels, partial IRCv3 support, fakehosts and remote server and user management.
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Similarly, it must be clear that the main scope of the team is to develop the code for DareNET, so only those changes, features or services used by DareNET are part of the work of the team.
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=== evo ===
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Latest release: 1.0.0
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Evo is our account and channel management services running on DareNET, which was forked from GameSurge's [http://www.srvx.net srvx] services. Some of DareNET's patches include channel quotes, title management (HostServ), stronger password hashing, additional channel and user management options, web integration and more.
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=== lua-mafia ===
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DareNET's implementation of the widely popular Mafia party game (also known as Werewolf). You can play in [https://webchat.darenet.org?channels=#mafia #Mafia]. You'll need a registered account, which you can get [https://www.darenet.org/signup here] (don't worry, it's free!).
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== FAQ ==
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=== Where can I download projects? ===
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Most of our patches to [http://www.qwebirc.org qwebirc] have been incorporated upstream.
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Our other projects, including those listed on this page, are highly customized to our network and so publishing them would not make much sense. While we may eventually release ircd-darenet, your patience is required until it happens. In the mean time, we recommend taking at look at the following projects (in no particular order), for IRC daemons and services with comparable feature sets:
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* [http://www.atheme.org/project/charybdis Charybdis]
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* [http://dev.quakenet.org snircd]
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* [http://evilnet.sf.net Nefarious ircu]
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* [http://srvx.net srvx]
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* [http://www.atheme.net/download-atheme.php Atheme IRC Services]
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* [http://evilnet.sf.net X3]
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* [https://hg.quakenet.org/newserv newserv]
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=== I found a bug, where can I report it? ===
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Please send any bug reports to dev@darenet.org. We can also be reached in [https://webchat.darenet.org/?channels=dev #dev] on the network.
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=== How do I get involved with DareNET Development? ===
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If you're interested in contributing to one of DareNET's projects, whether it be with actual development or improving documentation, drop us a line at dev@darenet.org. If you have a GitHub, Bitbucket, Sourceforge, etc. profile, feel free to include links to those as well.

Current revision as of 21:48, 25 June 2014

DareNET's development team is dedicated to actively maintaining and developing the software that's running the network. The team can be reached via email at dev@darenet.org or in #dev.

Development Projects

DareNET currently develops the following projects:

ircd-darenet

Latest release: 2.0.6

ircd-darenet 2.x is a fork of the Undernet Universal IRC daemon (u2.10.12 branch), also known as ircu, and contains various code from Quakenet's snircd patchset. Some of DareNET's patches include SSL encryption (both server<>server and server<>client), configuration includes, persistent channels, partial IRCv3 support, fakehosts and remote server and user management.

evo

Latest release: 1.0.0

Evo is our account and channel management services running on DareNET, which was forked from GameSurge's srvx services. Some of DareNET's patches include channel quotes, title management (HostServ), stronger password hashing, additional channel and user management options, web integration and more.

lua-mafia

DareNET's implementation of the widely popular Mafia party game (also known as Werewolf). You can play in #Mafia. You'll need a registered account, which you can get here (don't worry, it's free!).

FAQ

Where can I download projects?

Most of our patches to qwebirc have been incorporated upstream.

Our other projects, including those listed on this page, are highly customized to our network and so publishing them would not make much sense. While we may eventually release ircd-darenet, your patience is required until it happens. In the mean time, we recommend taking at look at the following projects (in no particular order), for IRC daemons and services with comparable feature sets:

I found a bug, where can I report it?

Please send any bug reports to dev@darenet.org. We can also be reached in #dev on the network.

How do I get involved with DareNET Development?

If you're interested in contributing to one of DareNET's projects, whether it be with actual development or improving documentation, drop us a line at dev@darenet.org. If you have a GitHub, Bitbucket, Sourceforge, etc. profile, feel free to include links to those as well.