DareNET IRCd Configuration
In This Guide: |
General
Old M:line
The General {} block defines some information about the server itself.
General { name = "servername"; vhost = "ipv4vhost"; description = "description"; numeric = numericnumber; };
<virtual host> must contain either a * or a valid IPv4 address in dotted quad notation (e.g. 127.0.0.1). The address MUST be the address of a physical interface on the host. This address is used for outgoing connections only; see Port {} blocks for listener virtual hosting. If in doubt what to put here, use the IP of your primary interface here.
Note that <server numeric> must be unique on the network the server is running, and may be between 0 and 4095. It is not updated on a rehash. If linking to DareNET, you should use the numeric assigned to you by the Server Management team.
Example block:
<source lang="perl">General {
name = "servername.area.zone.darenet.org"; description = "DareNET Client Server"; vhost = "127.0.0.1"; numeric = 10;
};</source>
Admin
Old A:line
The Admin {} block defines information that can be retrieved with the /ADMIN command.
Admin { Location = "string 1 here"; Location = "string 2 here"; Contact = "string 3 here"; };
Example block:
<source lang="perl">Admin {
Location = "DareNET"; Location = "Server Management Team"; Contact = "<routing@darenet.org>";
};</source>
Classes
Old Y:lines
All connections to the server are associated with a "connection class", whether they be incoming or outgoing (initiated by the server), be they clients or servers.
Class { name = "<class>"; pingfreq = time; connectfreq = time; maxlinks = number; sendq = size; usermode = "+modes"; };
For connection classes used on server links, maxlinks should be set to either 0 (for hubs) or 1 (for leafs). Client connection classes may use maxlinks between 0 and approximately 4,000,000,000. A maxlinks of 0 means there is no limit on the number of connections using the class.
<connect freq> applies only to servers, and specifies the frequency that the server tries to auto connect. Setting this to 0 will cause the server to attempt to connect repeatedly with no delay until the <maximum links> condition is satisfied. This is a Bad Thing(tm). Time can be specified as a number, or by giving something like: 1 minutes 2 seconds, or 1*60+20.
For connection classes intended for operator use, you can specify privileges used when the Operator {} block (see below) names this class. The local (aka globally_opered) privilege MUST be defined by either the Class or Operator block. It is highly recommended privileges be specified in the operator's Operator {} block, instead of in Class {} blocks.
Example blocks:
Uplinks you are not a hub for: <source lang="perl">Class {
name = "Server" pingfreq = 1 minutes 30 seconds; connectfreq = 5 minutes; maxlinks = 1; sendq = 9000000;
};</source> Leaf servers you hub for: <source lang="perl">Class {
name = "Leaf Server" pingfreq = 1 minutes 30 seconds; connectfreq = 5 minutes; maxlinks = 0; sendq = 9000000;
};</source> All clients: <source lang="perl">Class {
name = "Users" pingfreq = 1 minutes 30 seconds; sendq = 60000; usermode = "+iw";
};</source> Opers: <source lang="perl">Class {
name = "Opers" pingfreq = 1 minutes 30 seconds; sendq = 60000; whox = yes;
};</source>
Clients
Old I:lines
To allow clients to connect, they need authorization. This can be done based on hostmask, address mask and/or with a password. With intelligent use of classes and the maxlinks field in the Client {} blocks, you can let in a specific domain, but get rid of all other domains in the same top level, this setting up some sort of "reverse Kill {} block."